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September 14th, 2019

Blacksmithing and Tailoring balance

Announcements, News, weaponry, changes, trading, powered-up skills, new stuff, professions 

After removing the professions and the huge changes we made for this new season of the server these two skills were a bit unbalanced. We want to match them so both of them have their utility now and in the future. So here are some changes in the required skill[...]

October 10th, 2015

Changes in Blacksmithing and Elf Race

Minor Changes, weaponry, changes, trading, professions, races 

Today we are bringing some small but important changes on Blacksmithing and the Elf race. From now on every armor crafted by a professional Blacksmith will have a +1 bonus on the armor given (magical). Also, all the ore armors will need around a 20% more ingots to be crafted.[...]

September 1st, 2015

Lots of changes

Announcements, Minor Changes, News, weaponry, changes, guilds, trading, Cove, ethereal jewels, upgrades, miniquests, monsters, new stuff, PvP, server 

This time we’re bringing a lot of chantes to keep improving the game experience of the server: – The prize for completing all the missions starting the next month will be 10 Events Prize Points and 15 days of Premium Membership. – The guild battles return to the Red Moongate.[...]

June 22nd, 2015

New features for PvP

Minor Changes, Events, News, changes, guilds, trading, upgrades, new stuff, professions, PvP, server 

We’ve made some important changes in PvP. For a start, we’ve changed the system of guild PvP of the Red Moongate for a faction system where we will have 3 factions and each player will be able to choose one to defend it. The Red Moongate daily and weekly prizes[...]

Working
March 26th, 2015

Working for the future

Announcements, Minor Changes, News, weaponry, changes, houses, guilds, donation, trading, buildings, events, powered-up skills, ethereal jewels, dungeons, upgrades, monsters, new stuff, professions, PvP, races 

This time I’m bringing a long list of features. Most of them had a high support in the forum: – Added a new monster: the Night Stalker, with a medium-low level and a fixed place in the world. – In the Clash of Swords you’ll also get a Necromancy Book[...]

Houses On Sale
March 12th, 2015

New features in our custom client

Minor Changes, News, client, trading, buildings, upgrades, new stuff 

We’ve updated our client with the following features: – When clicking a house deed in a vendor you’ll see a thumbnail of the house, the number of items you can have inside without paying more taxes and the basic tax of the house. – When a second trade window is[...]

Storm Dragon
March 3rd, 2015

Suggestions made true

Minor Changes, Events, News, changes, trading, events, powered-up skills, upgrades, monsters, new stuff, professions, PvP, races 

This time we’re releasing a long list of new features, most of them from suggestions from the forum. – The fail percentage with Necromancy spells has been decreased. – From now on the Ninth Circle spells will only use mana if they are finally casted. – Tailors will now be[...]

Body System
November 26th, 2014

Great Update

Announcements, Minor Changes, News, weaponry, changes, trading, powered-up skills, upgrades, new stuff, professions, PvP, races, server 

Today we’re announcing a great update that we hope you will enjoy so much. There are news of all the flavours, featuring the return of the old body system, but renewed and adapted to today server’s needs, and a big update on bows and crossbows so they are usefull both[...]

September 9th, 2014

New features for the Fight Club and weaponry

News, weaponry, changes, trading, powered-up skills, upgrades, new stuff, PvP 

We’ve added some new features on the Fight Club and the PvP. The biggest new feature is that now you can configure a handicap in the Fight Club’s fights, both in 1vs1 and 2vs2. You can set a handicap from 1 to 5 points for each of the two sites,[...]

New Instruments
September 6th, 2014

New features for Powered-up Lumberjacking, Carpentry and Musicianship

News, trading, powered-up skills, new stuff 

We have new features for three powered-up skills: Lumberjacking, Carpentry and Musicianship. Lumberjackers will now have a new kind of wood: Ebony Wood. In order to be able to get this kind of wood you’ll need your Lumberjacking skill at least at 110. Also the way of getting the Red[...]

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