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September 14th, 2019

Blacksmithing and Tailoring balance

Announcements, News, weaponry, changes, trading, powered-up skills, new stuff, professions 

After removing the professions and the huge changes we made for this new season of the server these two skills were a bit unbalanced. We want to match them so both of them have their utility now and in the future. So here are some changes in the required skill[...]

May 20th, 2019

Guild chat free for all and overnight events removal

Minor Changes, News, changes, guilds, donation, events, upgrades 

From now on any guild, old or new, will be able to use the .cc command to communicate between their members. This was a feature that was only available through Donation and that will be free and available for everyone from now on. On the other hand, the overnight events,[...]

January 8th, 2018

The Ethereal Jewels come back

Announcements, News, weaponry, changes, ethereal jewels 

After almost a year without them it’s clear it wasn’t a good change, so we’re returning the Ethereal Jewels to the game. These are the changes: – The Ethereal Jewels will be equipable outside dungeons. – All the Ethereal Jewels will be linked to the first players who equips them.[...]

November 6th, 2017

Client update and some small changes

Minor Changes, News, changes, client, Cove 

We’ve updated the client to fix two problems: one with the movement walking on Spider Silk, and other that allowed players to run quicker with arrow keys than with mouse. Due to this, the Web Necromancy spell has been enabled again. Also the Water Barrel will now have 3 uses[...]

May 6th, 2017

Balancing races and runic weapons

Minor Changes, weaponry, changes, PvP, races 

We’ve made some changes to continue balancing the races: – Duergar and Dwarves: -10% physical damage. – Humans: 10% bonus to physical armor (the equipped physical armor will grant a 10% extra armor). – Half-elves: 10% damage if they have more dexterity than the enemy – Orcs: .orc will grant[...]

November 22nd, 2016

New 3vs3, 4vs4 and 5vs5 modes for the Fight Club

Announcements, Minor Changes, changes, upgrades, new stuff, PvP, rules, server 

We’ve added these new modes to the Fight Club, which will also work with the bet system. You should know that the amount bet is per player, and not total. The system will keep 1% of the total stack before returning the earnings to the winners. We’ve updated the base[...]

May 15th, 2016

Improvements in races and weapons

Minor Changes, weaponry, changes, upgrades, monsters, races 

We’re planning to include a lot of new features in the next weeks. This patch includes the following: – One random hour a day monsters will drop 50% more gold. – New item “Lucky Hammer” which will appear randomly in any Paragon monster. This item will be able to imbue[...]

May 4th, 2016

Touching PvP up

Minor Changes, weaponry, changes, PvP, races 

We’ve made some small changes in order to improve the PvP gameplay: – Werewolves won’t get their 10% bonus to damage with weapons if they’re inside a city, they won’t be able to use blowguns and they’ll do 50% less damage with bows and crossbows. – The Dispel Potion now[...]

March 11th, 2016

Improvements in races

News, changes, upgrades, new stuff, races 

We’ve made some improvements in some races in order to improve the balance, give them more personality and make them different from the others. – Barbarian: We’ve modified their race command .barbarian. Now it will be a berserker mode and will give him +40 Strength, +25 Tactics and will restore[...]

March 6th, 2016

Important change on Ethereal Jewels

News, weaponry, changes, ethereal jewels, dungeons, PvP 

According to the results of the poll made during the last weeks to decide the future of the Ethereal Jewels there’s something clear: most of the players prefer to remove them or limit their use as much as possible. So we’ve decided to make the following changes: – The Ethereal[...]

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