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May 6th, 2017

Balancing races and runic weapons

Minor Changes, weaponry, changes, PvP, races 

We’ve made some changes to continue balancing the races: – Duergar and Dwarves: -10% physical damage. – Humans: 10% bonus to physical armor (the equipped physical armor will grant a 10% extra armor). – Half-elves: 10% damage if they have more dexterity than the enemy – Orcs: .orc will grant[...]

November 22nd, 2016

New 3vs3, 4vs4 and 5vs5 modes for the Fight Club

Announcements, Minor Changes, changes, upgrades, new stuff, PvP, rules, server 

We’ve added these new modes to the Fight Club, which will also work with the bet system. You should know that the amount bet is per player, and not total. The system will keep 1% of the total stack before returning the earnings to the winners. We’ve updated the base[...]

May 4th, 2016

Touching PvP up

Minor Changes, weaponry, changes, PvP, races 

We’ve made some small changes in order to improve the PvP gameplay: – Werewolves won’t get their 10% bonus to damage with weapons if they’re inside a city, they won’t be able to use blowguns and they’ll do 50% less damage with bows and crossbows. – The Dispel Potion now[...]

March 6th, 2016

Important change on Ethereal Jewels

News, weaponry, changes, ethereal jewels, dungeons, PvP 

According to the results of the poll made during the last weeks to decide the future of the Ethereal Jewels there’s something clear: most of the players prefer to remove them or limit their use as much as possible. So we’ve decided to make the following changes: – The Ethereal[...]

November 18th, 2015

New balance on races and weapons

News, changes, upgrades, new stuff, professions, PvP, races, server 

This time we’re bringing a brand new balance for the main weapon types and the races. It will be easy to understand but hard to take advantage of. Sword wins spear, spear wins mace and mace wins sword. When hitting in close combat range with a weapon strong agains the[...]

September 4th, 2015

New Clash of Swords 1vs1

News, Cove, events, upgrades, PvP, server 

Starting today we’ll offer a new mode for the Clash of Swords: 1vs1 fights. On the Clash of Swords the players will be able to access a random city with matched stats and equipment, including potions, and they will be able to attack just one player at a time. When[...]

September 1st, 2015

Lots of changes

Announcements, Minor Changes, News, weaponry, changes, guilds, trading, Cove, ethereal jewels, upgrades, miniquests, monsters, new stuff, PvP, server 

This time we’re bringing a lot of chantes to keep improving the game experience of the server: – The prize for completing all the missions starting the next month will be 10 Events Prize Points and 15 days of Premium Membership. – The guild battles return to the Red Moongate.[...]

July 8th, 2015

New guild Ylem system

News, changes, guilds, new stuff, PvP 

From now on the guilds can have a Ylem in their own headquarters. In order to install the Ylem the guildmaster should just mail us requesting it, and the Staff will install it on the door of the headquarters, always on the outside (please include the coordinates of the headquarters[...]

July 1st, 2015

Faction system gets updated

Minor Changes, News, changes, Cove, new stuff, PvP 

Due to the huge amount of complaints about the new factions system, it has been disabled. Cove will now be a city like any other and there won’t be any prize for guild PvP, but there can be still battles on Cove. We’ve also made a small change so, when[...]

June 22nd, 2015

New features for PvP

Minor Changes, Events, News, changes, guilds, trading, upgrades, new stuff, professions, PvP, server 

We’ve made some important changes in PvP. For a start, we’ve changed the system of guild PvP of the Red Moongate for a faction system where we will have 3 factions and each player will be able to choose one to defend it. The Red Moongate daily and weekly prizes[...]

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