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Start Playing in World of Dread


Your first steps in Ultima Online


Summary of links of interest


Rules: Their reading and knowledge are mandatory.

WikiWoD: Our Database. A compendium of information that can be used both by newcomers and veterans.

Forum, Newbies Section: The forum section where you can ask your doubts to other players. If you use the "Search" function, it's possible that your doubt were already asked and an answer is ready. You can learn a lot here.


When you enter the first time with your character, you will appear in the character creation room.



In this room, you'll find a orange stone which you have to double click. Go by its side by right clicking on the screen to move your character, and double click the stone. First of all, you must choose your character's race (query the database -WikiWoD- if you need help to decide on a race). Once you choose your race, you can choose the name, sex, initial appearance and skills of your character. You can also find a lot of information in the database to help you choosing the skills. If you don't know what to choose, our advice is to choose one fightins skill between "Swordsmanship", "Fencing" and "Macefighting" (one of them, the one you like), "Magic Resistance", and a crafting skill between "Alchemy", "Blacksmithing", "Tailoring" or "Tinkering" (one of them, the one you like). Those are good skills to start, although you can choose the ones you want.

After setting up your character, you will appear in the Newbie Village. Once inside, the adventure begins. Before you leave this place, we ask you to confirm your account by stating your e-mail address. You will see an on screen menu to enter your mail address. Once entered, you will receive an e-mail with a link to confirm your address. Once your account is confirmed you can leave the Newbie Village. In addition, we will give you 5000 gold coins to help you on the beginning of your adventure. You can return to this Village until two months after you started playing. You must be careful when you venture out of there, because you will not be protected and monsters and players will be more powerful than you until you train a bit. To leave the Village, just fo to the middle of it and double click the yellow stone you see in the image.



You will se a menu where you can choose to leave the Village or not. If you prefer to learn to play in a quiet and protected place, it is best that you stay for a while here. If you don't leave the Village nothing and no one can harm you and you will be safe, but if you leave that protection (a message will be shown on screen advicing from this) the monsters that live in the surroundings will attack you, and you can even lose your equipment. In this same image you can see a Resurrection Ankh. If you die, you can resurrect approaching and double clicking on it. To avoid losing your most valuable possessions, you should use the bank. In the picture above, the red little circle next to the yellow stone is an access to the bank. Double clicking it, you'll have at your disposal a good and safe space to leave your valuables. You can also access if you find a banker (a NPC, or game character controlled by the computer) and you say the word "bank". Only a few items are not lost when you die, such as the spellbook. Items that are not lost by dying are called "inloot" and those that are lost are called "loot". But we won't talk about it now: you'll learn to differentiate them shortly. Just be careful and don't leave your inloot valuables in bags or other containers, as bags are loot items and you may lose it with all its content, including your precious inloot items.

When you start playing, you'll get a training armor as a gift. This training armor is inloot and will allow you to adapt to the game without having to work hard to arm yourself every time you die. It's possible that, while you are learning, you die several times. Don't worry about this: when you progress through the game you will learn to defend yourself. Take good care of this armor and don't use it for training, since it cannot be repaired and therefore its use is limited in time. If you take care of it, it will last more than enough to adapt to the game.

Once you leave the Newbie Village you will appear in the Gates Room. Surely, this place will be the most visited one during your game play. From there you can access many places of the world and a wide variety of special rooms. For example, you can access the training room, where you can macro without fear of being attacked (you're invulnerable unless you enter one of the special fighting rooms).

On your way through the world you will met many players. Many of them will be willing to help you and answer your questions, but not all of them. Don't be discouraged if you come across who don't want to help, not everyone is good and it is as valid a choice as any other. Also don't insist if they don't answer, as they may simply be away from keyboard. It's important that you learn that you shouldn't trust everyone. As in any other place, you will find good and bad people.

It is important to know our rules. On the server there are some people working towards the proper working thereof called GMs (or Game Masters, must not be confused with Grand Master), or Staff members. The GMs are concerned, among other things, to make the players meet the rules. If you start playing without knowing them, you can suddenly find yourself in jail without knowing why are you there. At first nothing happens, but is always better that you don't break any rules even the less important ones. You can see why you've been jailed with the .expedient command. The commands in the game are always used with a period (.) in front). You will see a menu where you can see what rule you have broken. For example, in the Gates Room it's forbidden trading, begging (ie, you cannot come and say "please someone give me something" or anything similar), flooding (repeating text or letters filling the screen, bothering the other players), using skills (magery, alchemy, hiding...) or attacking other players. In special rooms, as the Gates Room, you'll find some signs where you can read the rules for that room. The server also have common rules which apply everywhere and their reading is mandatory. You can find them here: Rules

Good luck in your beginnings!


Once you have adapted to the basics of the game, what you have to do is to start raising your skills. To do this, the better way is to train repeating the use of one skill again and again, and they will gradually increase.
For example, crafting many weapons and armors you will raise your Blacksmithing skill.
If you fight you will raise your Swordsmanship, Parrying, Tactics, etc.

To do this there are two different ways: playing or using a program which will repeat the actions for us.
In the WikiWoD, our Database, you'll ding some macros ready to use in different macroing programs. Also, reading the forum, you can learn to make yourself your own macros and someday become the Best World of Dread Player.



Summary of links of interest


Rules: Their reading and knowledge are mandatory.

WikiWoD: Our Database. A compendium of information that can be used both by newcomers and veterans.

Forum, Newbies Section: The forum section where you can ask your doubts to other players. If you use the "Search" function, it's possible that your doubt were already asked and an answer is ready. You can learn a lot here.