Dungeons of Eternal Wanderer

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First step (Kill the wandering): Located between one of these positions.

.ira 1525.870
.ira 2570.1149
.ira 1475.3051
.ira 551.1052
.ira 1399.399
.ira 2210.1256
.ira 1498.2149
.ira 1606.3420
.ira 1373.954
.ira 5410.3115
.ira 369.1471
.ira 886.1685
.ira 734.1526
.ira 5227.3138


Once we have the wandering, we kill, preferably rays or magic, beat him to death is difficult because each hit poisons you, and is very strong.

Step (Login to the portal): Once you've killed, a portal that will take us to different dungeons appears. Walked through the portal.

Hint: It is not possible to know which will take, nor is it possible to make out the one you want, is random.

Step (Getting into the caverns): Once we're inside, we must find out what dungeon we are. There are 5 types

Contents

The Drow dungeon

We started outside a castle, with several drow murderers, equipped with armor and a sword bone are not very strong, but they are not loose, do not confide.

To enter, you have to kill them all, and remove the current team that has placed one above. Once naked, we must equip the Drow, WHOLE, equipment layer and also being identical to a drow, you have to double click on the skull (ALL YOUR FELLOW MUST BE HIDDEN) and will open the door a few seconds.

After this, we go upstairs, to the top floor, while a fellow waiting on the right door on the first floor.

Once you open it, you can not enter because the door cover you, once closed, your partner, who previously have happened, standing at the door on the right, you have to click a skull that is just ahead immediately outside.

Then, you need to take:

1x Cannonball 1x Torch

The torches will find them in the bodies of the Drow, equipped with a torch. And the cannonballs will find them lying on the ground in the WEST side.

Once you may have the torch equipped and cannon ball over, you must double-click on the barrel is pointing to a wall, it is at this

Once we opened the hole in the wall, we enter the door there glued to the right, be careful, because you can not go back, and if you leave a fellow alone, he may die.

To open the doors, we throwing the spell "Open" to the door that you have touched.

Once you open the door, we climb the stairs to the roof and follow a path that will make us reach down as many enemies appear careful when you leave the bar.

Once all dead, we must fully equip ourselves again as a Drow (explained above) and open the door.

We are one of the most complicated steps, where nearly killed more people, you have to be very careful and move RUNNING towards the castle gate to enter it, FULL OF drow appear, so pack carefully.

Once inside the dungeon level 2, we run dodging the Drow, reaching a kind of wall with 2 doors we open and had a sort of gigantic castle.

We must move from where brown steps that lead to this, and go over a white little picture, a piece of wall in the SOUTHWEST part of the castle is open, but still can not happen, we must be very fast and go the northern part bordering the castle, dodging spiders and their webs, and return to step over a white little picture exactly like the previous one, once done, will be 2 walls built in the southwest part of the castle, and can be happen, once inside there another white cuadradito to open again, if a partner is left out, this time will open in this part of the castle, rather than the SOUTHWEST.

We are almost at the end, we climb the stairs carefully, and kill all the Drow.

Once all dead, we must double-click on a book that is over a kind of table, and a Lila portal will appear, with the "Chief Drow" we kill, we remove the bracelet or what you like and we went through the portal take us back to the beginning, we went through the portal to portal and passed to Step Four.

Hint: It is IMPOSSIBLE to make alone

The Vampiric dungeon

A sort of mansion, it is easy to differentiate because it has blood on the floor, and tables with candles

Once inside, we climbed the stairs, and we will kill them one by one to vampires, to open the doors, we must do two clicks on the skulls, will open briefly, hurry, or you'll have to reopen it.

Once we're inside, we must use the skill "DETECT THE OCCULT" and we will find one of the vampires, depends on the door to which ye come, once we killed first.

Once you have killed, must necessarily steal their blood called:

Blood of "XXX"

If you want, you can take the "Vampire Fang" This is not like normal, is more powerful because it has left a special vampire.

Once you have killed the three vampires, taking three bottles respectively of their blood, we go to the last.

Arrive at a cave, which continued until the end, we will run a gingantesco wall in the center with a plaque.

The bearer of blood bottles later killed three vampires, you must double-click the plaque inscribed on the wall.

Once done double click, the strongest of all vampire appears.

What would have robbed the bracelet kill vampire and vampire fang, and pass through the portal that will take you to the top of the dungeon

Walked through the portal to portal, since vampires take considerable time and will not Spawnear can kill without leaving twice before.

Hint: Vampires are beaten to death, the magic does not affect them, advise protect the wards.


The Duergar dungeon

Begin on stairs, in a kind of underground cave, we will be waiting vile duergar who want to welcome us with axes, maces, and pikes.


The Orc Dungeon

It is very difficult, time consuming, and prize only give you the Orc bracelet.

It begins in an underground cave with many armed with batons orcs, and some with the power to cast spells on their enemies. To progress, you have to get 50 masks Orco will be achieved killing 50 Orc Captains and cutting bodies.


The Azteca dungeon

We arrived to an underground cave in which we move towards the west (W). Bump into a door must be opened by pressing the combination on the stones in a certain order.

Once you open the door, we must kill the Wizard, remove the 2 keys and go forward! But beware that the next room is full of traps!


Last Step (Enter through the exit portal):

Once you've killed the Boss of the dungeon, either Azteca, Duergar, Drow, Vampírica or Orca, enter the portal that opens automatically to kill him, once inside we will leave a message: You finished the dungeon "XXX" .

Fifth step (Receivable prize) To get here you should type and have a sextant collaboration: .IRA 1808.1183

We went inside the cave, press the white button and leave a flare for each completed dungeon, we give two clicks, and give us 15,000 gold coins, or if you want a juicy prize, and expect to have completed five dungeons will win STR DEX +1 +1 +1 INT, and a "Ring dungeon" to YOUR name and the second, or more 100,000 gold clicking the yellow stone