Thanks to the Alchemy we can craft many potions. To use it, we must have in the backpack a Mortar and Pestle, one Empty Bottle and the necesary ingredients to craft the potion. We can craft the potion in many ways:
- Double clic the Mortar and Pestle and it will open the target, we select the reagent or one of the necesary reagents to craft the potion. Once we select the reagent, a menu will open where we can choose between the potions that can be crafted with that reagent.
- Double clic the Empty bottle and, again, over the reagent with wich we will make the potion to open the craft menu.
- The fastet and used, is double clicking over the reagent and it opens the alchemy craft menu where we can select the potion we want to craft.
When we have many same potions, we have the option of insert them in a recipient (empty keg) where we store them and we will be left with the empty bottles.
Image |
Potion |
Resources |
Vendor Sell |
Skill Need |
Information |
|
Refresh |
1 Black Pearl |
21 gps |
0.0 |
Restores your stamina a little bit when you drink it. |
|
Lesser Poison Potion |
1 Nightshade |
21 gps |
0.0 |
Poisons a little bit a weapon, when you apply it. |
|
Nightsight |
1 Spider Silk |
21 gps |
0.1 |
You will see everything with full light when you drink it. |
|
Lesser Cure |
1 Garlic |
21 gps |
0.1 |
It heals poison when you drink it. |
|
Lesser Heal |
1 Ginseng |
21 gps |
0.1 |
Restores your life a little bit when you drink it. |
|
Lesser Explosion |
3 Sulfurous Ash |
27 gps |
5.1 |
When you use it, you can throw it and will explode doing little damage. |
|
Sustenance |
1 Ginseng, 1 Mandrake Root |
28 gps |
15.1 |
You hunger will regenerate to the maximum when you drink it |
|
Agility |
1 Blood Moss |
25 gps |
15.1 |
Your dexterity will go up a bit for a while when you drink it. |
|
Cure |
3 Ginsengs |
30 gps |
15.1 |
It heals poison when you drink it. |
|
Steelskin |
1 Garlic, 1 Ginseng, 2 Mandrake Roots |
33 gps |
15.1 |
Your armor will go up a bit for a while when you drink it. |
|
Stoneskin |
1 Garlic, 1 Ginseng, 1 Mandrake Root |
30 gps |
15.1 |
Your armor will go up a bit for a while when you drink it. |
|
Poison |
2 Nightshade |
28 gps |
15.1 |
Poisons a your weapon a little bit when you apply it. |
|
Total Refresh |
5 Black Pearls |
39 gps |
25.0 |
Restores all your stamina when you drink it. |
|
Strenght |
2 Mandrake Roots |
31 gps |
25.0 |
Your strength will go up a bit for a while, when you drink it |
|
Great Agility |
3 Blood Moss |
37 gps |
35.1 |
Your dexterity will go up quite a bit for a while after you drink it |
|
Explosion |
5 Sulfurous Ash |
42 gps |
35.1 |
When you use it, you can throw it and will explode doing quite some damage. |
|
Great Strength |
5 Mandrake Roots |
46 gps |
45.1 |
Your strength will go up quite for a while when you drink it |
|
Restoration |
1 Black Pearl, 1 Mandrake Root |
36 gps |
50.1 |
Your life and stamina will regenerate a bit when you drink it. |
|
Great Heal |
7 Ginseng |
59 gps |
55.1 |
Restores your life quite a bit when you drink it. |
|
Great Poison |
4 Nightshade |
51 gps |
55.1 |
It poisons your weapon quite a bit when you apply it. |
|
Mana Refresh |
3 Eyes of Newt |
41 gps |
65.1 |
Your mana will regenerate a bit when you drink it. |
|
Great Cure |
6 Garlic |
70 gps |
65.1 |
Cures poison when you drink it |
|
Great Explosion |
10 Sulfurous Ash |
80 gps |
65.1 |
When you use it, you can throw it and it will explode doing a great deal of damage. |
|
Invisibility |
4 Wyrm's Hearts |
65 gps |
65.1 |
You will hide instantly when you use it. |
|
Great Restoration |
1 Black Pearl, 2 Mandrake Roots |
81 gps |
80.1 |
Your life and stamina regenerates quite a bit when you drink it. |
|
Deadly Poison Potion |
8 Nightshade |
109 gps |
90.1 |
Deadly Poisons a weapon, when you apply it. |
|
Trance |
1 Black Pearl, 2 Blackmooor |
0 gps |
90.1 |
When you use it, you will regenerate mana as though you were meditating. The effects can be combined with using meditation. |
|
Monster Form |
2 Bloody Moss, 2 Mandrake Roots, 1 Garlic, 2 Bat Wings |
0 gps |
90.1 |
When you drink it for a while you'll become a random monstrous NPC; the effect is almost the same as using the polymorph spell, however, you'll be able to cast spells and use weapons and items from your backpack. |
|
Forget Potion |
1 Ginseng, 2 Blackmoor |
0 gps |
95.1 |
When you drink it your ingelligence gets worse for a while. |
|
Clumsy |
1 Blood moss, 2 Blackmoor |
0 gps |
95.1 |
When you drink it your dexterity gets worse for a while. |
|
Weaken |
1 Mandrake Root, 2 Blackmoor |
0 gps |
95.1 |
When you drink it your strength gets worse for a while. |
|
Confusion |
1 Nightshade, 1 Fertile Dirt |
0 gps |
95.1 |
When you drink it you feel dizzy for a while. |
|
Intelligence |
1 Fertile Dirt |
0 gps |
95.1 |
When you drink it, your ingelligence becomes better for a while. |
|
Greater Intelligence |
2 Fertile Dirt |
0 gps |
95.1 |
When you drink it your ingelligence greatly improves for a while. |
|
Chameleon skin |
2 Garlics, 2 Spider Silk, 2 Ginseng |
0 gps |
95.1 |
When you drink it completely naked and your skin becomes like a chameleon, making you seem like the environment. |
|
Miodenona |
1 Miodenona, 10 Ginseng |
0 gps |
100.0 |
Your Magery and inteligence will rise up 5 points for a while after drinking it. |
|
Grand Trance |
1 Black Pearl, 2 Mandrake Roots, 2 Blackmoor |
0 gps |
105.1 |
When you use it, you will regenerate mana faster than using meditation. The effects can be combined with using meditation. |
|
Beast Form |
1 Blood Moss, 1 Ginseng, 1 Garlic, 1 Sulphurous Ash, 2 Bat Wings |
0 gps |
105.1 |
When you drink you turn into a beast NPC for a while as if using the polymorph spell, however, you will be able to cast spells and use weapons and items from your backpack. |
|
Total Mana Refresh |
6 Eyes of Newt |
111 gps |
110.0 |
Your mana regenerates quite a bit when you drink it. |
|
Magical Rune |
1 Mysterious Flower, 1 Normal Rune |
0 gps |
110.0, 100.0 Magery, 100.0 Tinker |
When you craft it you lose 2.0 points of Alchemy. It's used to create Runic Weapons |
|
Total Restoration |
3 Garlic, 3 Nightshade, 3 Spider Silk |
0 gps |
110.0 |
Restores stamina, life, and mana a bit when you drink it. |
|
Gom Jabbar Poison |
1 Gom Jabbar Cockroach Antenna, 20 Nightshade |
167 gps |
110.0 |
This is the best poison in the world that you could possibly apply to your weapon. |
|
Shrink |
100 Bat Wings |
371 gps |
110.0 |
Shrinks a pet and allows you to place this item in your backpack, bank, or elsewhere. |
|
Ice Lotus Potion |
1 Ice Lotus and 20 Mandrake Roots |
0 gps |
110.0 |
You are immune to being paralyzed for a while after drinking this potion. |
|
Narg |
1 Narg |
0 gps |
110.0 and be an Orc |
You recover full stamina an life, heals poison and you stay a while stunned, you can fail at blowing and also to use skills. Gives you 10 points of strength during the effect when you drink it. |
|
Fire Wall potion |
1 Far Island Plant, 5 Garlic and 5 Ginseng |
0 gps |
120.0 |
Creates a fire cross wall. |
|
Stone Wall potion |
1 Far Island Plant, 5 Sulfurous Ash and 5 Brimstone |
0 gps |
120.0 |
Creates a stone cross wall. |
|
Temporary Welfare Potion |
1 Miodenona, 10 Pumice |
0 gps |
120.0 |
Does bless effect who drinks it and puts stats at 160/138/138 during a short time. |
|
War Paintings |
3 Vials of Blood, 3 Dragon's Blood, 3 Black Pearl, 1 Calendula, |
0 gps |
120.0 |
Lets paint the color between many colors and shades to choose. The color will remain until the next death of the character. |
|
Lesser Subsistence |
3 Bat Wings, 1 Garlic, 1 Ginseng, 1 Mandrake Root and 1 Blood Moss. |
0 gps |
125.0 Alchemy |
To keep the same state of hunger you get when you take the potion for 2 days. |
|
Subsistence |
6 Bat Wings, 2 Garlics, 2 Ginseng, 2 Mandrake Roots y 2 Blood Moss. |
0 gps |
130.0 Alchemy |
To keep the same state of hunger you get when you take the potion for 3 days.. |
|
Great Subsistence |
--- |
0 gps |
135.0 Alchemy |
To keep the same state of hunger you get when you take the potion for 4 days.. |
|
Greater Subsistence |
--- |
0 gps |
140.0 Alchemy |
To keep the same state of hunger you get when you take the potion for 5 days.. |
* |
Antidote |
1 Far Island Plant, 4 Ginseng, 4 Mandrake Roots |
0 gps |
125.0 |
When drinking, make you immune to magic poison for a short period of time, further reducing whenever each time a spell is stopped venom. |
|
War Signals Painting |
20 Sulfurous Ash, 10 Brimstone |
0 gps |
120.0 |
Lets be seen from a considerable distance by other characters. It serves to warn of the position of oneself. |
|
Resurection |
4 Black Pearls, 8 Mandrake Roots |
0 gps |
130.0 |
Drinking it, during a while, if you die your character will resurrect. |
|
Fragmented Explosion Potions |
20 Sulfurous Ash, 1 Calendula |
0 gps |
130.0 |
Explodes with great power and explosive fragments explode again after. |
|
Poisoning Gas Potion |
5 Sulfurous Ash, 5 Brimstone , 5 Nightshade |
0 gps |
130.0 |
Creates a toxic smoke cloud that poisons who is near to it. |
|
Desesperation |
1 Narg, 5 Brimstone, 5 Nightshade |
0 gps |
130.0 |
Rises 40 STR instantly, but hit points start droping fast and only stops when who takes the potion dies. |
|
Cicatrizant Potion |
1 calendula, 5 Ginseng, 5 Mandrake Roots |
0 gps |
132.0 |
This potion cures instantly all the open wounds of who takes it. This potion will have more or less chance of be crafted depending the dexterity of the alchemist. Will be easier to craft it being very skillfull. |
|
Dispel |
2 Ginseng, 2 Mandrake Roots, 1 Igneous Herb |
0 gps |
132.0 |
Is a potion that it can be throwed, and does the dispel effect in a square around. Is used to dispel players, walls or gates. |
|
Absolute Curing Potion |
10 Ginsengs |
0 gps |
137.5 |
Requires be near a fresh Panacea, that it will be used for this potion. This potion is perishable, if isn't drinked before 24 hours since it is crafted, it consumes. It can't be stored in potion kegs or dispensers. Cures the charm and does the bless effect who drinks it. |
|
Imminent Death Potion |
10 Brimstone |
0 gps |
137.5 |
Requires be near a fresh Death Lotus, that it will be used for this potion. This potion is perishable, if isn't drinked before 24 hours since it is crafted, it consumes. It can't be stored in potion kegs or dispensers. Curses who drinks it. |
The most profitable way is to elect, upon first starting to raise your skill, a potion that uses a small amount of reagents (regs) such as poison or agility. Both of those potions use only one reg a piece; the next thing to do is get empty bottles, which you can buy from an alchemist NPC vendor. After you've created potions, you may choose to either store them inside of wooden kegs or keep them in bottles in order to sell them to NPCs or other players.
Before running the macro, make sure that the last object selected is the ingredient that we need to make our potion.