Difference between revisions of "Tailoring (Armors)"

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<td align="center">67 Armor</td>
 
<td align="center">67 Armor</td>
 
<td align="center">---</td>
 
<td align="center">---</td>
<td align="center">120.0</td>
+
<td align="center">90.0</td>
 
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<td align="center">99 Armor</td>
 
<td align="center">99 Armor</td>
 
<td align="center">---</td>
 
<td align="center">---</td>
<td align="center">125.0</td>
+
<td align="center">110.0</td>
 
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<td align="center">111 Armor</td>
 
<td align="center">111 Armor</td>
 
<td align="center">---</td>
 
<td align="center">---</td>
<td align="center">125.0</td>
+
<td align="center">112.0</td>
 
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</tr>
 
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<td align="center">123 Armor</td>
 
<td align="center">123 Armor</td>
 
<td align="center">---</td>
 
<td align="center">---</td>
<td align="center">130.0</td>
+
<td align="center">117.0</td>
 
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</tr>
 
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<td align="center">124 Armor</td>
 
<td align="center">124 Armor</td>
 
<td align="center">---</td>
 
<td align="center">---</td>
<td align="center">120.0</td>
+
<td align="center">125.0</td>
 
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</tr>
 
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<td align="center">124 Armor</td>
 
<td align="center">124 Armor</td>
 
<td align="center">---</td>
 
<td align="center">---</td>
<td align="center">120.0 (if the part is bonified, apart increase strenght stat as the same as the bonus) Ex: Stone Tunic +3 increases 3 str when equip</td>
+
<td align="center">128.0 (if the part is bonified, apart increase strenght stat as the same as the bonus) Ex: Stone Tunic +3 increases 3 str when equip</td>
 
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Revision as of 04:23, 14 September 2019

The raw material for this tipe of armors are the leather of the dragons and then a good crafter to craft them.

Warning To make the Armors you will have to cut the leather to see the menu and the shields requieres apart from dragon leather, 5 boards.

Image Leather Armor Shield (GM Parrying) Skill Need
Tunica fuego.JPG Fire Dragon 65 Armor --- 75.0
File:ArmorHL.JPG(*) Werewolf 67 Armor --- 90.0
Tunica verde.JPG Green Dragon 83 Armor 30 Armor 80.0
Tunica rojo.JPG Red Dragon 92 Armor 35 Armor 80.0
Tunica blanco.JPG White Dragon 97 Armor (+1 Magic Resistance by piece) 32 Armor (+4 Magic Resistance) 102.0, 101.0 Carpentry (Only the shield)
File:ArmorHLgris.JPG(*) Gray Werewolf 99 Armor --- 110.0
File:Armorminotauro.JPG Minotaur 101 Armor --- 100.0
Tunica yeti.JPG Yeti 104 Armor --- 100.0
File:Armordracoagua.JPG(*) Water Dragon 111 Armor --- 112.0
File:ArmorHLblanco.JPG(*) White Werewolf 123 Armor --- 117.0
Tunica marino.JPG(*) Marine Dragon 124 Armor --- 125.0
File:Tunica piedra.JPG(*) Stone dragon 124 Armor --- 128.0 (if the part is bonified, apart increase strenght stat as the same as the bonus) Ex: Stone Tunic +3 increases 3 str when equip
Tunica hielo.JPG Ice Dragon 150 Armor --- 100.0
File:Armordragonhielocruel.JPG(*) Marine Dragon + 1 Diablo's Scale + 1 magic armor each time you kill a player --- 130.0, and 110.0 Arms Lore

The trusses which are accompanied by an asterisk require Tailoring Profession to be created