Difference between revisions of "Lag"
From World of Dread Database
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− | + | [[File:Client_serverping.png|thumb|Server Ping]] | |
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+ | Delay is the connection between the server and the client (our PC). If we lag, the most common result is that the characters stand for a moment and then suddenly move. It may be due to several reasons, such as "underpowered" or with too many connections or trouble connecting to the network server. | ||
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+ | The ping to the World of Dread server is displayed on the WoD client (as shown in the image on the right). | ||
+ | [[Category:Glossary]] |
Latest revision as of 11:06, 2 December 2013
Delay is the connection between the server and the client (our PC). If we lag, the most common result is that the characters stand for a moment and then suddenly move. It may be due to several reasons, such as "underpowered" or with too many connections or trouble connecting to the network server.
The ping to the World of Dread server is displayed on the WoD client (as shown in the image on the right).