Difference between revisions of "Blacksmithing"
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== Description == | == Description == | ||
This skill is about crafting or repairing weapons and armor. Use the blacksmith hammer on iron ingots close to a forge and an anvil (we can also double click the ingots directly). A window will open showing the kind of armor or weapon you can make. Select the item you want to craft and, if you are successful, it will be crafted. Select the anvil icon in that window to repair a metal item, then click on the item you want to repair. | This skill is about crafting or repairing weapons and armor. Use the blacksmith hammer on iron ingots close to a forge and an anvil (we can also double click the ingots directly). A window will open showing the kind of armor or weapon you can make. Select the item you want to craft and, if you are successful, it will be crafted. Select the anvil icon in that window to repair a metal item, then click on the item you want to repair. | ||
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+ | ==Repair and Sharpen== | ||
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+ | We are able to repair weapons being near a forge and an anvil, and carrying the materials from which the object is made to repair at the backpack. Double click the blacksmith's hammer, and click on the weapon or armor repair. If it succeeds, the weapon will be repaired and lose some durability, while ingots needed for repair are consumed. If it fails, the ingots needed for repair will be lost, and the subject loses rather more durability. | ||
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+ | As for the sharpening of cutting weapons, we need to take the ingots of the weapon is made in the backpack, and the weapon must be in perfect condition. Double click on blacksmithing hammer, and click on the weapon to sharpen. | ||
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+ | For Alloy Weapons, and weapons or armor from NPC, both to sharpen and repair will be necessary as the material 1 bottle of essence of rain each attempt to repair or sharpening. | ||
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<td align="center">[[Image:tunicamalla.gif]]</td> | <td align="center">[[Image:tunicamalla.gif]]</td> | ||
<td align="center">Chainmail Tunic </td> | <td align="center">Chainmail Tunic </td> | ||
− | <td align="center">18 | + | <td align="center">18 ingots</td> |
<td align="center">43.2</td> | <td align="center">43.2</td> | ||
</tr> | </tr> | ||
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− | + | == Armors == | |
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− | + | To check all crafteable armors using Blacksmithing, see paragraph [[Blacksmith (Armors)|Armors]], | |
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− | + | == Alloy Weapons == | |
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− | + | In addition to the weapons listed above can be created Alloy Weapons, where the characteristics of the weapon will be decided by the player when creating the weapon. For details about creating these weapons, see paragraph [[Alloy Weapons]] | |
− | + | == Runic Weapons == | |
− | + | We may also create runic weapons with quickly attack and high damage thanks to the Magic Runes. For more information see section [[Runic | Runics]] | |
− | = How to | + | == How to raise your Blacksmith skill? == |
Its usually to macro creating daggers, for that we will need 3 ingots of iron for each dagger and a blacksmith hammer, then double click the ingots to see the blacksmith menú, after that we will need only the last target las object macro, followed by the menu. | Its usually to macro creating daggers, for that we will need 3 ingots of iron for each dagger and a blacksmith hammer, then double click the ingots to see the blacksmith menú, after that we will need only the last target las object macro, followed by the menu. |
Latest revision as of 13:35, 17 November 2014
Contents |
Description
This skill is about crafting or repairing weapons and armor. Use the blacksmith hammer on iron ingots close to a forge and an anvil (we can also double click the ingots directly). A window will open showing the kind of armor or weapon you can make. Select the item you want to craft and, if you are successful, it will be crafted. Select the anvil icon in that window to repair a metal item, then click on the item you want to repair.
Repair and Sharpen
We are able to repair weapons being near a forge and an anvil, and carrying the materials from which the object is made to repair at the backpack. Double click the blacksmith's hammer, and click on the weapon or armor repair. If it succeeds, the weapon will be repaired and lose some durability, while ingots needed for repair are consumed. If it fails, the ingots needed for repair will be lost, and the subject loses rather more durability.
As for the sharpening of cutting weapons, we need to take the ingots of the weapon is made in the backpack, and the weapon must be in perfect condition. Double click on blacksmithing hammer, and click on the weapon to sharpen.
For Alloy Weapons, and weapons or armor from NPC, both to sharpen and repair will be necessary as the material 1 bottle of essence of rain each attempt to repair or sharpening.
Skill Hardness
Armors
To check all crafteable armors using Blacksmithing, see paragraph Armors,
Alloy Weapons
In addition to the weapons listed above can be created Alloy Weapons, where the characteristics of the weapon will be decided by the player when creating the weapon. For details about creating these weapons, see paragraph Alloy Weapons
Runic Weapons
We may also create runic weapons with quickly attack and high damage thanks to the Magic Runes. For more information see section Runics
How to raise your Blacksmith skill?
Its usually to macro creating daggers, for that we will need 3 ingots of iron for each dagger and a blacksmith hammer, then double click the ingots to see the blacksmith menú, after that we will need only the last target las object macro, followed by the menu.
Eenas
An example for Eenas:
KEY [F4]( last target,last object)
WAIT 1000
DLC 202 59
WAIT 1000
DLC 65 66
WAIT 1000
DLC 140 60
WAIT 1000
The locations depends on the resolution of the screen.
Entrenador WoD
An example for Entrenador WoD:
KEY F4 (last target,last object)
WAIT 1000
DLCLICK X Y (will change every time we increase the skill a few points)
WAIT 1000
DLCLICK X Y
WAIT 1000
DLCLICK X Y
WAIT 1000
DRAGDROP 3 ITEMS FROM X Y TO X Y (The iron will be on the floor an pick up with the dragdrop macro)
LOOP
The locations depends on the resolution of the screen.