Difference between revisions of "Animal Lore"

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(Autopilot)
 
Line 25: Line 25:
 
Note: It must be in the same key all the actions.
 
Note: It must be in the same key all the actions.
  
=== Autopilot ===
 
El siguiente ejemplo es para [[Autopilot]].<br />
 
Abrimos el programa y en la pestaña "Macros" escribimos la key que hemos elegido (pongamos "x"), ejemplo: #1 Unused X. En la pestaña "Script" pondremos lo siguiente:<br />
 
  
send macro 1<br />
 
wait 3 seconds<br />
 
 
De esta manera enviaremos la orden de Usar la habilidad de Conocimiento Animal cada 3 segundos, al llegar al final, la macro reiniciará sola y seguirá repitiendose hasta que demos al "stop".
 
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 21:52, 12 November 2014

Animallore.jpg

Description

This skill allows us to know the emotional state of an animal or vendor. It also will tell us the owner of the animal.

Skill Hardness

Nivel1.gif 1

How to raise your Animal Lore skill?

Select the skill and click an animal.

First you do a Macro in the tab OPTIONS of our Paperdoll

Then you choose a Key (for example F1) and you put:

UseSkill -> Animal Lore

WaitForTarget

LastObject


Note: It must be in the same key all the actions.