Runebook

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Description

There are currently for sale on the vendor Belthazor, runebooks. There are two models, one loot (30,000 coins) and another inloot (50,000 coins). The book inloot runes will also be the prize of the novice quest "The dragon". If you get doing the quest will come with two runes already marked, that will to Britain, and the Board of Gates Room. There is also a model of collaboration, inloot, which has 16 holes to add runes. In the book of runes, you can include eight runes marked in different locations on the map, later to travel or open portals to those sites. The advantage of inloot book is that when you die, do not lose it, so the points marques in he'll always have it handy for traveling.

Marking runes

We'll have to have a blank rune in your backpack. They can be created with the skill Tinkering. We'll go anywhere on the map we want to mark. Once we find the site you want to travel every time, use the spell Mark of our spellbook and we click on the blank rune. If we succeed, the name of the rune will change the name of the desired location.

Using Runebook

Here the image of a book open runes, to explain its use.

I-librorunas.jpg

-The Rcharge button serves to recharge the book with Recall Scrolls. These can be created with the skill Inscription or buy a magician vendor. Click the button and then click on Recall Scrolls we carry in your backpack. You can recharge the book up to 10 charges. These charges allow us to travel without carrying regs. We may also recharge the runebook with Recall Scrolls dragging on the book in your backpack.
-The Add Rune button will add an already marked rune at the first free slot rune rune book. Click this button, and then click on an already marked rune we have in the backpack. Rune disappear from the pack and will be included in the book. If we wanted another name appears, before attaching the book we must use a Rune Renamer.
-The "Charges" section indicates the remaining charges which features book runes to travel without magic ingredients.
-Followed, is the list of runes at our disposal. Beside each rune see a blue button. If you press, we travel directly to the marked location using charges available in our book. With this action, we will not spend magic ingredients of our backpack.
-Down at all, we will see some numbers from 1 to 8. These are the pages. The books made in the seller Belthazor have only 4 pages, and each page includes two runes. We can also scroll page by page through the book by clicking the fold of the sheet that appears on the left top corner right book or to go forward or backward, respectively.

Here, a detail of a page.

I-librorunas2.jpg

Here, on each sheet, we get the following:

-The Rune for that sheet with its name, and a blue button that will make us travel using loads of available book.
-The corresponding coordinates of the rune in the Donation Magic Sextant.
-A Button-arrow inverted with the command "Remove Rune". If you click it, delete the corresponding rune, leaving empty sheet.
Two tables, one with Recall and another with the Gate Travel spell. If we click on Recall, Recall will be used to travel to the point, consuming magic ingredients of our backpack. If we click on Gate Travel, will open a portal through which we can enter and exit alternating between the point where we were, and where the rune is marked. Useful if you want to travel more than one character to where we recorded the rune, and the gate remains open for some time.

It is worth mentioning that any use of or Gate Travel, and even loads which has the book, will cost mana like using magic spell from the book of magic.